PAX West 2018 Indie Spotlight: Another Indie

Indie developers and publishers are a special breed. Taking their skills and heart, they set out on their own to craft their vision for gaming. They have a story they want to tell and they know how to tell it, jumping over incredible hoops to do so. One such publisher that has taken great strides in their unique vision is Another Indie. Perhaps their biggest claim to fame is the upcoming and incredibly beautiful Sinner: Sacrifice for Redemption; a Souls-like boss battler.

Not only does Another Indie want to bring their unique and varied library of games, the team believes in a unified global production of their titles; no game is region locked and no story is kept to a single market. What this gives us, then, is a culturally diverse library of games that span countries and languages while at its core telling stories that can be universally received and appreciated.

This year at PAX West I met with Iain Garner, one of the publishers I had the pleasure of meeting last year as well, and had the opportunity to check out two of their upcoming titles. The first one, Legrand Legacy, has been released on PC and is making its way to the PlayStation 4, Xbox One, and Nintendo Switch.

Legrand Legacy is a JRPG adventure reminiscent of the Final Fantasy series, using teams of characters that can be upgraded and outfitted on their journey through a wild and dangerous world. The background has a beautiful oil-painting style which the characters interact with, but the key feature I discovered with my hands-on time was the combat system. While turn based in nature, it also employs tactics of positioning with characters in front being susceptible to attacks and characters in the rear protected, but only able to perform ranged attacks. Each attack is also accompanied by a QTE with a random button assigned, so combat isn’t as simple as selecting an attack and watching it happen.

Legrand Legacy

With smooth gameplay and a compelling story, I’m excited for Legrand Legacy to make it’s way over to the PlayStation 4, Xbox One, and Nintendo Switch in Q1 of 2019.

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